Convert MOV to WebM

Choose your MOV file and get a WebM file in seconds. Nothing leaves your device.

Converter

  • FilesOne or many, images and videos mixed
  • FolderEvery matching file inside, subfolders included
  • ArchiveZIP, RAR, 7z or TAR: convert the contents or the archive itself

Drop files, folders or archives here

Unsupported files are skipped. Nothing is uploaded.

Everything runs in your browser. Files are not uploaded.

About this conversion

Only the container and encoding change; picture and sound are re-encoded in your browser.

Good to know

Recompressing a lossy file costs a little more quality.

The video is re-encoded, which takes time depending on length and device.

The audio track is kept unless you switch it off.

How it works

Your browser can use hardware-accelerated video encoding for this conversion, which is much faster than software.

This conversion uses ffmpeg compiled to WebAssembly. It is loaded only when needed and runs in a background thread.

Your browser can

  • Built-in image codecs
  • Hardware video (WebCodecs)
  • Multiple threads
  • Create AVIF natively

If something is missing, the conversion takes a little longer but still works.

About MOV (QuickTime Movie)

MOV is Apple's QuickTime container, common for iPhone and professional camera recordings.

  • iPhone videos
  • Video editing
  • Camera footage

MOV (QuickTime Movie) →

About WebM

WebM is an open video format for the web, using VP8 or VP9 video and Opus audio.

  • Open and royalty free
  • Good compression with VP9
  • Great for web playback

WebM →

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Frequently asked questions

Are my files uploaded to a server?

No. The conversion runs entirely in your browser with local code. Your files never leave your device, and there is no upload.

Is there a file size limit?

There is no limit on our side, but your browser memory is. Images work for very large files; for videos, files above a few hundred megabytes can fail on devices with little memory.

Will the quality suffer?

That depends on the target format and settings. Use the quality option to balance size and detail; lossless targets keep everything the source contained.

Which browsers are supported?

Current versions of Chrome, Edge, Firefox and Safari. Fast hardware paths are used where available, with a compatible fallback otherwise.